![]() As such, it cannot be duplicated, the "research more to unlock duplication" tooltip is not displayed, and the researching UI will show an X when it's put in the slot. Etherian Mana is one of the only items that cannot be researched in Journey Mode.Because the actual name was stored in a separate file, this wouldn't display. In the game code, prior to 1.3.5, its name was "its an ammo technically!".While your typical tower defense game has you playing in the third person or looking at a map from above, Kingdom decides to let you play as a character in a 2D side scroller. Placing Etherian Mana in an item frame allows it to be preserved while decreasing the likelihood that you will accidentally erase it, although this can be a tedious and space-inefficient method. The Kingdom series boasts a simple yet unique playstyle that no other tower defense game has managed to accomplish so far.Additionally, a regular chest will work (as it did prior to 1.4.0.1) if the world is in Multiplayer.Mana will not automatically be placed into the Void Bag if you come near it with a full inventory - it will remain on the ground.The Money Trough and Void Bag work for accessing the related storage during the event, if you don't want to place a permanent item.If a Wyvern is aggroed by a hero or physical defense, they will shoot fireballs at them/it from a distance. Often, a map will give a warning before they start to spawn. They typically spawn at locations separate from ground enemies. In 1.4 it's possible to contain Etherian Mana inside any of the "Portable" Storage Items ( Piggy Bank, Safe, Defender's Forge, Void Vault) as long as the chosen container is not opened if the event isn't active. Wyverns are flying monsters which follow a straight-line path to the Eternia Crystals.It is possible to keep the Etherian Mana by placing it in a chest (do not open it again if the event isn't in progress or it'll be lost) before the Old One's Army event ends.In Multiplayer, the amount of Etherian Mana dropped will increase based on the number of players.This is a playstyle that allows for the player to create deadly choke points without using tile based traps and effectively play tower defense style. These are traps and turrets that unlike minions, don’t follow the player. This item will disappear after the invasion has ended, along with all event enemies. This open source mod adds a new-ish class, the Defender, who uses Sentry damage weapons. Each Tavernkeep's sentry costs 10 Etherian Mana/Use, so conserving Etherian Mana and developing a strategy is key to the event. Each wave will produce Etherian Mana in multiples of ten - after receiving a starting amount of ten when activating the Eternia Crystal, each wave will produce either 20 or 30 Etherian Mana. The oil's duration scales with Defense Health, while its potency scales with Defense Damage and maxes. Oiled enemies take up to 1.5x fire damage from all sources. It functions similar to a Proximity Mine, though does less than half of its damage in exchange to temporarily coat all non-boss enemies caught in the explosion in oil. It has a high chance to be dropped by all of the Old One's Army event enemies. The Oil Trap is a Huntress/Ranger defense unlocked at level 20. ![]() ![]() Etherian Mana is used to summon Towers and Traps in the Old One's Army event. ![]()
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